Halloween may have been yesterday, but that doesn’t diminish how scary this trailer is. I couldn’t play Amnesia: The Dark Descent, only watch my roommate play it. And while we only made it halfway, I can still visualize many memorable moments of horror, or even just the common moments of wandering around a very dark castle as the character’s sanity slipped away. Frictional Games and thechineseroom’s follow-up, Amnesia: A Machine for Pigs, looks to be just as haunting as its predecessor, and possibly more aggressive.
I notice that some of the environments are much more open this time around, looking like a large facility or the streets outside. I assume that this is to balance out new types of terror with the cramped, confined scares of the first game. This could be really exciting, or even better, it may provide some calmer downtime between moments of creeping, unsure fright for scaredy-cats like me.
Another notable difference is that you don’t feel like a disembodied spirit in this new game, as the panicked sounds of the character breathing are heard towards the end of the video. I’m not entirely sold on that, as it’s possible that giving the character sounds could actually distance the player from the character. My breathing was more prominent just from watching the first game, so I don’t need the game to be telling me that I should be panting in fear.
Regardless, I look forward to watching other people play this and getting scared together while shouting at them to run away from the horrible things that go bump in the night.