Ace Attorney HD Trilogy Looking Sharp

Posted by Tim Sheehy on Feb 8, 2012 in Videogames
Ace Attorney HD screenshot 1

Following last month’s announcement of the latest installment in Capcom’s Ace Attorney series, and the release of Ghost Trick for Apple’s iOS, Japanese fans were pleasantly surprised to hear that the first three titles from the series would also be released in HD. While Capcom USA hasn’t made any announcements regarding the localization of either Ace Attorney 5, or the HD iOS collection, some recently posted screenshots show just how beautiful the games can look in high definition.

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Yikes; Capcom’s Mega Man X iOS Port

Posted by Tim Sheehy on Dec 21, 2011 in Videogames

Feast your eyes on this travesty. Its not often that I find a video with so many views and dislikes. Earlier today, TouchGameplay released some in-game footage from the upcoming iOS port of Mega Man X. Based on a previous mobile phone version of the title, the graphics have been enhanced, along with the addition of touch controls. Suffice to say, fans are not happy — many of whom have questioned Capcom’s definition of “enhanced.” Read more…

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Phoenix Wright Live-Action Full Length Trailer

Posted by Tim Sheehy on Nov 8, 2011 in Cinema, Videogames

I’ve noticed that many sites seem to be posting a short thirty second trailer for Takeshi Miike’s live-action adaptation of Phoenix Wright, so here’s the latest full length trailer. As far as I’m concerned, they’ve really hit the nail on the head. Everything seems so spot on, from the overly dramatic acting to the gaudy costumes. It seems as though Miike decided to stick as close to the source material as possible, and I’m sure everyone who plans on watching it will be extremely grateful as a result. As some of you may recall, this isn’t his first attempt at adapting a game to film. Back in 2007, he directed Ryu ga Gotoku Gekijōban, a live-action take on Sega’s Yakuza franchise. The film won’t be released until February, s0 don’t expect to see it fan-subbed anytime soon.  With any luck, someone might decide to license it for domestic distribution sometime next year.

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Has Capcom Killed Mega Man?

Posted by Tim Sheehy on Jul 19, 2011 in Videogames

Mega Man Legends 3

Tonight Capcom announced that Mega Man Legends 3 has been officially cancelled. With no other Mega Man titles in development, and the recent cancellation of Mega Man Universe — a shame really, I had high hopes after playing a closed-doors demo at Tokyo Game Show last year — the franchise has come to a screeching halt. While I never had a chance to sit down and play Mega Man Legends 3 while it was still being developed, that specific series has a decent cult following and will no doubt leave many fans disappointed. So, what was Capcom’s excuse for giving the game the proverbial axe?  The titled failed to meet the criteria for which the company deemed necessary to proceed with development based on the input from various sectors of their staff. Suffice to say, the quality wasn’t there.

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Buy Some iOS Games; Help Japan

Posted by Tim Sheehy on Mar 17, 2011 in Videogames

 Sonic 4 for iPhone

Both Capcom and Sega have announced plans to donate a portion of their profits to disaster relief efforts in Japan. For the rest of the week through Monday, Capcom has discounted the iOS version of Street Fighter 4 to just $0.99, and will donate all sales — this is in addition to the 100 million yen they’ve already contributed. Sega has also discounted all their Sonic the Hedgehog iOS titles, along with their Football Manager 2011 app, and are likewise offering all proceeds to disaster relief through Tuesday. For their part, Sega has already contributed 200 million yen to the Red Cross.

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Okamiden Gets a Release Date, Facebook App and More

Posted by Tim Sheehy on Nov 3, 2010 in Videogames

 Okamiden art

Back in June, I touched on Capcom’s Okamiden, the upcoming sequel to their modern-cult classic Okami. I’ve had the opportunity to spend some time with the title at the various trade shows I’ve attended and I have to admit it was a lot more fun than I had expected. Well, it would seem Capcom has finally settled on the North American release date of March 15th, 2011. I know that seems a ways off, but they’re looking to make up for that by offering several limited edition pre-order bonuses if you purchase the game through GameStop. the first 20,000 pre-orders will recieve a special stylus for their DS in the shape of a brush, and a custom screen cleaner that’ll feature art of the main characters. Capcom has also created a Facebook app that lets you try your hand at painting a goblin mask. The app will allow users to enter contests to win a Nintendo 3DS, a copy of the game and several other Okamiden-related prizes. Exciting, right?

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Dr.Light’s Latest Creation? Kubrick Man

Posted by Tim Sheehy on Aug 10, 2010 in Hobbies and Collections, Videogames

Kubrick Megaman

I love it whenever my favorite toy and figure companies pick up a videogame license, so it’s no surprise that I’m excited about this little venture I’ve stumbled upon. Capcom and Medicom have recently teamed up to create a line of Mega Man inspired Kubricks and Be@rbricks! Each Kubrick, Mega Man and Protoman respectively, come packed with their own 1Up Be@rbrick. Each set will be limited to 500, and are currently available exclusively through the Capcom US online store. Now, they won’t be available until August 12th, but you can pre-order them now for $39.95 each, and if you buy both sets together, you can save $5 off your total. Sure, they might be a little expensive, but they’re limited edition. Besides, if you’re any fan of those classic Nintendo games, you owe it to yourself to pick one up – I know I will.

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Okamiden; the Sequel We Never Thought We’d See

Posted by Tim Sheehy on Jun 24, 2010 in Videogames

Okamiden art

Back in 2006,  Clover Studios developed one of the most innovative and beautiful titles to have ever graced to the Playstation 2 — Okami. The studio, who had been funded by Capcom Japan, had been riding off the success of their Viewtiful Joe franchise. While their previous games had featured similar cell-shaded graphics, Okami received crtical acclaim for its combination of beautifully rendered visuals and innovative gameplay. Unfortunately the game failed to sell and ended up being a contributing factor in the studio’s subsequent dissolution at the hands of Capcom’s board of directors the following year. As a result many fans who had enjoyed the game were left wondering if a sequel would ever be possible. Read more…

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It Just Won’t Stay Dead; Resident Evil Afterlife Gets a Trailer

Posted by Tim Sheehy on Jun 2, 2010 in Cinema, Videogames

Here’s the first full trailer for the latest addition to the Resident Evil film franchise, Resident Evil: Afterlife.  I’m sure some of you might be cringing after reading that headline, after all, Resident Evil: Extinction – the last entry in the series – failed on so many levels. After its predecessor ended with so much promise — at least, as much promise as a Hollywood video game adaption could — Extinction  simply delivered more of the same, and as a result, many people, myself included, weren’t exactly looking forward to a fourth. Read more…

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Lost Planet 2: A World Worth Finding

Posted by Michael Pinto on Sep 27, 2009 in Videogames

This is the latest gameplay trailer for Lost Planet 2 which was shown at the Tokyo Game Show. The game is published by Capcom and looks amazing — after seeing this trailer I don’t have much of an idea what the gameplay is like, but the universe Jun Takeuchi and Kenji Oguro have created looks wonderfully rich in detail.

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