Posted by Tim Sheehy on Feb 22, 2012 in Videogames
I always thought it’d be cool to work on one of Konami’s Metal Gear projects, but until recently that would have been a difficult prospect. Konami always handled production of the series in-house, and since relocating to Japan would have been the first of many hurdles, I never gave it a second thought. Several years ago during his keynote at the Game Developers Conference in San Francisco, Hideo Kojima announced that he was looking to expand his studio, and to embrace western development, and now it looks like he really meant it. Kojima Productions recently posted a recruitment page looking for candidates to work on their next Metal Gear project. Read more…
This has got to be the most fashionable handheld to date — Konami’s upcoming limited edition Metal Gear Solid 3DS. There’s been no official word on the pricing or availability just yet, but those details will be announced later this month. Hideo Kojima has, however, confirmed via twitter that the unit will feature the embossed snakeskin pattern pictured above, and that it isn’t just a removable skin, or case. It might be worth mentioning that the last Konami 3DS bundle to be sold never made it stateside, so there’s a good chance you’ll have to import one.
Believe it or not, this actually exists — in Japan. Back in 2008 Konami released a first person “on rails” coin-op entitled simply Castlevania: The Arcade. The game lets you play as a whip-wielding Belmont, a Witch, or a gun-toting Eastern wanderer and makes use of a motion-sensing light-wand for attacks. Players then swing it at enemies or pull the trigger depending on their character of choice in order to vanquish the monsters. Sounds pretty awesome right? As if that weren’t enough to sell you on it, Konami threw in a soundtrack of arranged music from previous games in the series. Sadly, the arcade machine was never formally released in the United States, and though Wikipedia mentioned something about a European release back in 2009, I haven’t heard any reports of it showing up. Hopfully with the recent boom in motion-related gaming, Konami might have a change of heart and port it to a console.
Posted by Tim Sheehy on Sep 28, 2010 in Videogames
I had heard about this awhile back, and I can’t believe I had forgotten about it until recently, but one of our favorite starship captains will be lending his voice to the upcoming Castlevania title, Lords of Shadow, that should be hitting stores next week. It’s not Shatner — though that’d probably be just as awesome — but rather, Patrick Stewart will be joined by Robert Carlyle and Jason Issacs and a host of other well-known stars. In recent years, Stewart has provided voice work for a variety of media, often causing me to pause and wonder just how awesome his life must be. Needless to say, I doubt he’ll ever be unemployed. Read more…
Posted by Tim Sheehy on May 25, 2010 in Videogames
Konami’s Love Plus, the ever-so-popular dating sim, has spawned even more merchandise for those of us lonely enough to want — this time, in the form of a cushion. I know what you’re probably thinking, “it’s a body pillow, isn’t it?” Well, at first glance, it sure looked that way, but after reading the description, stick cushion actually seems more apt. The cushion is about 5 ½ inches in width by 1.3 feet in length. That’s big enough for maybe your neck, or wrist at best, and while it may seem small, I’m sure that won’t stop certain people from getting creative. Perverse thoughts aside, the cushions are kind of cute. If you’re looking to pick one up, they retail for around $20. HLJ should have them in stock, though they’ll probably sell out fast. Read more…
Posted by Michael Pinto on Sep 9, 2009 in Videogames
The 1988 NES game Contra
Contra Rebirth is a WiiWare title that’s based on the 1987 Konami arcade game Contra ((魂斗羅) where you get to play an mutant killing commando (as a game the plot owed a great deal to the popular films of that era like Predator). The original game did so well that it was ported to NES in 1988 and has a well deserved rep of being the toughest game to beat. I’m really glad that we’re starting to see the market for retro games move out of the hobbyist era and into something more mainstream. Here are some screenshots: Read more…