This has got to be one the most unique Smartphone accessories we’ve come across yet. Introducing the XAPPR pistol, a $30 peripheral that fits most Android and iOS devices. You’re probably wondering how it works. First you mount your phone to its stand, then the device connects to your phone with the trigger sending its signals via the headphone port. Currently, there are only a few apps that support the device, most of which require the use of augmented reality. It works well with iOS titles likeSpray’Em, or AR Warsand AR Invaders. There’s also an Android app, ATK, currently in open beta that supports it. If you’re interested in picking one up, you can currently pre-order one from the official website via Paypal, but it won’t be ready to ship ’til June.
Posted by Tim Sheehy on Jan 25, 2012 in Videogames
Last Monday, GameStop surprised many of their European customers by closing their shops throughout Northern Ireland and Portugal. Reports state that employees were only given a days notice, and were subsequently required to sign non-disclosure agreements until the retailer made an official statement. It wasn’t long before a spokesperson commented on the closures, stating that the move was part of an existing plan “to exit the UK market from a brick and mortar perspective…” Read more…
Posted by Tim Sheehy on Jan 16, 2012 in Tech, Videogames
I love the concept of tablet gaming, I really do, but like many of you, I find the touch controls absolutely maddening at times. This is especially true for any game or app that requires the use of a directional pad. Thankfully, the chaps at Ten One Design could read my mind. Introducing the Fling Joystick and Fling mini — a simple analog nub that sticks to your tablet, or smartphone and holds in place via small translucent suction cups. Read more…
Posted by Tim Sheehy on Jan 10, 2012 in Videogames
To be fair, I’m not sure what to think of Cyanide Studio’s upcoming Game of Thrones RPG. Seeing as A Song of Fire and Ice is a bit of a hot commodity right now, we would expect the license to land in the hands of an experienced developer. However, that didn’t happen. Instead, in what I can only imagine was a stroke of luck on their part, Cynaide Studios will be delivering several games based on the popular series, the first of which will be a third-person roleplaying adventure. Entitled simply Game of Thrones, the plot follows two survivors of Robert’s Rebellion as their decisions lead them on separate paths throughout the land, only to once again unite them against common enemies in an attempt to save the kingdom. Read more…
Posted by Tim Sheehy on Dec 28, 2011 in Videogames
With so many games on the market, and so little time to play them all, deciding which was best can be a difficult task. Some writers look at the review scores, or sales figures, while others may take a more personal approach. For me, it’s definitely more personal, but I also understand that labeling something “Game of the Year,” would be a tad pretentious if it weren’t truly worthy. Read more…
Here’s some exciting news for all you Whovians out there. BBC Worldwide just announced the first in a new line games planned for home consoles. Doctor Who: The Eternity Clock, currently being developed by Supermassive Games in collaboration with BBC Wales, is set for both the PS3 and Playstation Vita early next year. Not much is known about the plot, but we can expect a completely new adventure featuring the voices of Matt Smith, and Alex Kingston reprising her role as River Song. If you only own an Xbox, don’t worry — the game will also be receiving a PC port. For more info, head over to the official twitter feed and be sure to check out a short teaser after the jump. Read more…
I always have mixed feelings when Square Enix decides to port one of their classics. Not because the games can’t withstand the test of time, but because I almost always end up buying it. Read more…
Earlier this evening, GamePro announced that their website would officially close its doors on December 5th. The move marks a sad, but inevitable end for the long-standing magazine as we know it. According to reports, some of the staff will be let go, while some editors may end up writing for PCWorld. The magazinepublished its final issue last October.
Posted by Tim Sheehy on Nov 29, 2011 in Videogames
When it comes to Western games, Japan has always seemed a bit stand-offish. I never really understood why, but every time the question was posed, Japanese developers would often cite everything from cultural differences and attention to detail, to their love for story-driven narratives. For as long as I can remember, Japanese gamers would echo those sentiments, often avoiding foreign games like the plague. That was, until recently.
If you’re like me, and I imagine many of you are, you’ve loaded your smartphone with games. It’s a bit ironic, really. We spend hundreds of dollars on dedicated gaming handhelds and for whatever reason, some of us find our phones more appealing. There was a time when I might have scoffed at the notion that my phone would replace my DSi or PSP, but that’s simply no longer the case. While I can still count on a deep, involved, experience with one of those $30 to $40 titles, more often than not, I’ll pick up my phone for a quick game of whatever cheap thrill the app store has to offer. With hundreds of apps available for almost too reasonable price, determining which system gets my attention for the evening can be an easy decision. So, why not try to improve that experience? That’s where the iControlpad comes in.