A few weeks back, Polytron decided to release a patch for their Xbox 360-exclusive puzzle platformer Fez. The patch was meant to address a number of issues from being unable to run the game on older consoles, to simply fixing a series of crashes that can occur in specific situations. Unfortunately, while the patch seemingly eliminated the majority of the issues being experienced by players, a new bug was introduced which rendered certain end-game save files unusable. The patch was quickly pulled but after reviewing the issue with Microsoft, Polytron has opted to once again release the patch as is. According to some sources, Microsoft would charge them nearly $40k just to implement a new one!