Hands On With GoldenEye 007 Reloaded

Posted by Tim Sheehy on Jul 21, 2011 in Videogames |

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Just a day ago, Activision announced their upcoming title GoldenEye 007 Reloaded for the Xbox 360, PS3 and Wii. If you don’t count 2004’s GoldenEye: Rogue Agent — and most people wouldn’t — this would mark the first time an official GoldenEye title will be appearing on a non-Nintendo console. It’s sort of a big deal, I suppose, but will fans of the original really enjoy this new title? At Activision’s Comic-Con showcase, I had a chance to play a pre-alpha build of the title and while it still had its issues it was actually quite fun. The only problem? It really didn’t feel like GoldenEye. Sure, they had Bond — in this case, Daniel Craig — and the setting was spot on, but the game literally played like Call of Duty.  In fact, I over heard several journalists jokingly referring to it as Call of Duty: 007, or GoldenEye: Modern Warfare. While I couldn’t get anyone to confirm that the game used the Modern Warfare engine, every element led me to that conclusion. In fact, the in-game HUD looked spot on, with indicators for thrown grenades, location of the mini-map,  and obligatory blood splatters filling the screen.  Even the button mapping was exactly the same, leading me to believe that Activision seems to be under the impression that they’ve stumbled on a winning formula and simply don’t want to let it go. Suffice to say, if you’re a fan of the Call of Duty franchise, and the Modern Warfare series in particularly, you’ll probably love this. No word on an official release date, but I’m looking forward to seeing how development progresses in the months to come.

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