Nintendo, like Apple, knows exactly how to market their products to their core audience , no matter how much a gimick the product may be. Case and point, check out these commercials that are currently airing overseas. The system will be out in a little over a month, but rather than show how the product actually looks — I imagine it doesn’t look too impressive on a 2D screen — they’ve decided to simply hire the most popular boy band in the nation and have them react on film to what they’re seeing. So, how will that sell the system? Simple. If it’s good enough for them, it has to be good enough for you. Of course, it could very well be, but we won’t know until the system ships to North America later this year.
Back in June, I touched on Capcom’s Okamiden, the upcoming sequel to their modern-cult classic Okami. I’ve had the opportunity to spend some time with the title at the various trade shows I’ve attended and I have to admit it was a lot more fun than I had expected. Well, it would seem Capcom has finally settled on the North American release date of March 15th, 2011. I know that seems a ways off, but they’re looking to make up for that by offering several limited edition pre-order bonuses if you purchase the game through GameStop. the first 20,000 pre-orders will recieve a special stylus for their DS in the shape of a brush, and a custom screen cleaner that’ll feature art of the main characters. Capcom has also created a Facebook app that lets you try your hand at painting a goblin mask. The app will allow users to enter contests to win a Nintendo 3DS, a copy of the game and several other Okamiden-related prizes. Exciting, right?
I imagine the first thought that’s probably running through most people’s heads would be “what’s wrong with that NES controller?” Well, good call. This slick little iPhone 4 case is actually modeled after a Japanese Famicom controller, hence the red and gold color scheme. Personally, I liked it but I wouldn’t dare question Nintendo’s decision-making process to rebrand their product stateside — it was only the best selling console of that era. Still, this design should speak to you, and if the classic d-pad or button layout aren’t enough, the fact that it’s an import might sweeten the pot in terms of nerd-cred. You can order them through geekstuff4u.com, but you’ll want to note that these are imported and will probably cost you a bit.
Posted by Tim Sheehy on Oct 19, 2010 in Videogames
Why is it that Wii’s accessories seem so much cooler than its actual games? Last week, I mentioned a nifty Lego Wiimote that recently went on sale over at ToysRUs. This week, we’re taking a look at Shinobii Technologies TT Champion Bat — a Wiimote fashioned after a real ping pong paddle. Suddenly, I find myself wanting to give one of these a try — even if I know I’ll be disappointed by the Wii itself. of course, there are those of us who still manage to find the Wii enjoyable, so I wouldn’t blame you guys for being excited about the prospect. So what’s so unique about this paddle? Well, aside from being compatible with Wii Motion Plus, it’ll feature “Xtra Motion Technology” that supposedly translates the torque, spin control and more. Oh, and it has a built-in rechargeable battery for added convenience. It sounds really promising, and for the $69.99 price tag, I really hope it delivers. While they’re not quite ready to ship, I imagine it’ll probably end up on Amazon at some point, so keep your eyes peeled. Read more…
Posted by Tim Sheehy on Oct 14, 2010 in Videogames
BDA Gamer recently teamed up with Lego to produce a line of customizable Wiimotes for the ever-so popular Nintendo Wii. It’s a shame that these controllers are being released now as I imagine they probably would have sold far more during the launch craze a few years back. If it weren’t for the fact that my Wii collects more dust than a swiffer, I might have even considered picking up a pair of them myself. Of course, I’m sure there are still plenty of gamers out there who will want one, even if the only thing they’ll ever be playing on that console are titles developed by Nintendo themselves. If you’re in the market for one, you can order them through Toys’R'Us and you’ll receive a free Lego Halloween bucket as well.
Much like Eddie LeBron with his recent MegaMan film, a fan has taken it upon himself to create his own live-action adaption of one of their favorite video games having been failed repeatedly by Hollywood. This time, it’s none other than Nintendo’s kid-friendly Pokémon, entitled Pokémon Apokélypse. Natrually, you’d expect the film to share much of that same aesthetic, however this time, that’s not the case. Instead, we’re given a gritty — almost humorously so — realistic depiction of the original story complete with over-the-top villains, torture, violence, and more. Of course, I can only speculate on just how gritty the film is based on the trailer above, but I’m sure you’ll probably agree when I say that it was probably the last thing I would expect from a Pokémon film — fan-made or otherwise. For more information, including an interview with the film’s creators, click here.
Posted by Michael Pinto on Sep 21, 2010 in Videogames
This wonderfully creepy Mario sculpture was done by Jason Freeny who studied industrial design at Pratt Institute once upon a time. His website features a nice selection of shocking pop culture themed illustrations many of which deal with the inner workings of cute cartoon characters. Read more…
Posted by Tim Sheehy on Aug 18, 2010 in Videogames
I have to admit that I’ve never taken the time to sit down and play Metroid. It’s not that I haven’t had opportunities over the years, but I’ve always wanted to start from the beginning in order to better understand the on-going plot. Fortunately, Nintendo has gone through the trouble of explaining history of the series for us with this interesting trailer for their upcoming title Metroid: Other M. While Samus Aran’s voice over might seem a bit stiff, she does a decent job of catching us up on the series. So far, I’m pretty excited about it. This latest game will feature a mixture of third and first person gameplay, and is currently set for release on August 31st. Read more…
Posted by Tim Sheehy on Jun 24, 2010 in Videogames
Back in 2006, Clover Studios developed one of the most innovative and beautiful titles to have ever graced to the Playstation 2 — Okami. The studio, who had been funded by Capcom Japan, had been riding off the success of their Viewtiful Joe franchise. While their previous games had featured similar cell-shaded graphics, Okami received crtical acclaim for its combination of beautifully rendered visuals and innovative gameplay. Unfortunately the game failed to sell and ended up being a contributing factor in the studio’s subsequent dissolution at the hands of Capcom’s board of directors the following year. As a result many fans who had enjoyed the game were left wondering if a sequel would ever be possible. Read more…