Back in December, YouTube user KinectFAAST showed off his Kinect-enabled Skyrim mod. Part of a larger series of mods in which he combines PC games with Microsoft Kinect functionality, the video made its rounds, eventually ending up on popular gaming blogs like Joystiq and Destructoid. Not too long after, KinectFAAST posted a follow-up showing off some of the enhancements he had made since his initial post. In addition to swapping through his favorites via simple voice commands, and simply interacting with the world, newer commands allow him to choose just how many potions he drinks, select weapon presets on the fly, determine the strength of his shouts by the word, and even use a bow and arrow with ease. Needless to say, it’s really impressive work. Be sure to check out more of his videos by visiting his YouTube channel, and let him know what you think by leaving a comment on each video.
Some things never change. The internet will always create parody videos of pop culture, and some of them end up being funny, too! And in this video, Skyrim is still the same in the year 2012. Sure, technology has advanced, but pickpocketing and placing baskets on people’s heads are still the preferred way of doing business, apparently. I’ll let the the Gro Pro Bros explain. Read more…
Let me preface this post with with a note: I really enjoy Skyrim. I think it’s an incredibly fun game, weighed down by poor optimisation and tons of bugs. The fact that an entire version of the game (PS3) becomes virtually unplayable after a length of time is ridiculous. That said, it’s good to laugh, and Mega64’s recent Skyrim-themed “fan film” (and I’m using those quotes heavily) is pretty funny, if one-note. Read more…
If you’re looking for a recipe for internet success, face it, you’ve been beat. Avemagnadude created a trailer that combines the two most popular video games this holiday season: Minecraft and Skyrim. Using a combination of in-game footage from Minecraft and custom CGI he recreated the Skyrim trailer in all it’s glory, and also brought to a conclusion this whole silly Mojang vs. Skyrim silliness. It’s really quite stylish, although the name ‘Minerim’ doesn’t exactly sound too pleasing. Click through for the full video. Read more…
Posted by Tim Sheehy on Nov 21, 2011 in Videogames
I love a good soundtrack as much as the next guy, but these days I’ll be hard-pressed to purchase an actual compact disc, let alone a four-disc set. That said, here’s one I don’t mine shelling the cash for. Jeremy Soule’s The Elder Scrolls V: Skyrim 4-Disc original soundtrack contains all the audio from the game, almost all of which, I imagine, feature live recordings. The opening theme even used a thirty man choir to capture that Nordic-feel, while using a runic language they actually made up just for the game. There are some really beautiful pieces contained within, and I wouldn’t hesitate to call it Soule’s best work to date. It really says something when I haven’t grown sick of hearing any of the music — something that no other Elder Scrolls title has managed to date. The full four-disc set only retails for $29.99 via Jeremy Soule’s directsong online store, and all copies purchased before December 23rd will come personally autographed by Soule himself.
Posted by Tim Sheehy on Nov 16, 2011 in Videogames
Oh Bethesda, I had such high hopes. Don’t get me wrong, I still love the game to death. I’ve been having an blast venturing across the winter wonderland that is Skyrim, and slaying the occasional Dragon that seemingly pops out of nowhere, but it’s been five years, so I just have to ask — why haven’t they fixed their horse physics? You’d think that at some point someone might stop and say “Hey, this is something people might care about.” Obviously it wasn’t high on their to-do list, but that’s okay. I can overlook it, after all, it’s still hilarious and makes for great videos. Don’t you think?
Posted by Tim Sheehy on Nov 14, 2011 in Videogames
So, Skyrim hit stores last week and I’ve been glued to it ever since. So far, I’m about twelve hours in and I feel like I’ve barely scratched the surface of the game in terms of content. There’s just so much to do; so much to explore. I haven’t really seen enough of the world to know if it’s as repetitive and drab as any of Bethesda’s other titles in recent years, though from what I’ve seen so far, I don’t expect it to be. Almost every experience I’ve had, from fighting Dragons, to exploring different types of ruins, has been a relatively fresh experience. That said, it hasn’t been without its fair share of glitches.
It’s been nearly six years since TheElder Scrolls IV: Oblivion blew us away with its vast world filled with rich open-ended content and seemingly unparalleled visuals — at least, for its time. Those visuals were quickly dated, but kept fresh thanks to a large community bent on modding the game to meet their standards. Now, we’re finally getting our first look at the in-game engine for the upcoming sequel, Skyrim. Read more…