Stand-Alone Kinect For Xbox One To Be Sold For $150

Posted by Bob Muir on Aug 28, 2014 in Videogames

Kinect

One of the reasons why the Xbox One faltered after launch was that many consumers just didn’t want to be forced to buy the new Kinect camera, bundled with every console for $500. Microsoft has since made a Kinect-less version for only $400, which has brought in more gamers (though still not as many as Microsoft wanted, since many have already purchased a PS4). But what about those who bought the system and soon wanted the Kinect after all, perhaps after realizing the confusing UI is best navigated with relatively-reliable voice commands? They will soon be able to purchase a stand-alone Kinect on October 7. Read more…

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Real-Life Firewall Makes Music, Rather Than Block Viruses

Posted by Ben Huber on Dec 30, 2012 in Design

firewall

Aw, what a cute little firewall, going out on a limb and following his true passion: music. Rather than protect your PC, this “firewall”( a spandex membrane combined with a Kinect and other tech) reacts to touch and depth, creating audio and visuals that match your movements. It’s a really vivid piece of tech! And while this art installation might ultimately not be useful in the traditional sense, it’s really cool to see what new and unique things creative people like Aaron Sherwood can come up with. Plus, is it just me, or is the Kinect getting way more use as a “neat PC modding device” than an actual Xbox controller? Hey – I’m plenty fine with it! Read more…

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Son Hacks Kinect To Help Stroke-Hampered Mother Send Email

Posted by Bob Muir on Sep 11, 2012 in Tech, Videogames

Kinecticons

As a videogame input device, Kinect leaves a lot to be desired. Part of that are the concessions made to produce an affordable device, and part of that is conceptual (though that’s a discussion for another time). But as a piece of tech to be hacked and used in non-videogame applications? Kinect is pretty awesome! Hell, with some creativity, it can even be used to help those with stroke complications to communicate. Read more…

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Kinect and Source Filmmaker Make Excellent Movie-Creating Tools

Posted by Ben Huber on Jul 29, 2012 in Fandom, Videogames

Bioware cinematic designer James McVinnie was excited by the prospect of Source Filmmaker – it’s an easy-to-use tool allowing someone to make digital movies using game models. Combined with motion-tracking from two Kinects, he created Practical Problems, a short TF2 film in which two Engineers duke it out. It’s really quite cute, and shows the potential of Source Filmmaker to open up the animation world. Many of these videos are mighty impressive, and they’re only getting better!

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Shout at Your TV: Kinect Support Coming for Skyrim

Posted by Ben Huber on Apr 14, 2012 in Videogames

I’m sure in some office at Bethesda, a developer was thinking to himself, “Man, I wish there was a way to actually yell shouts from Skyrim in real life.” Then Microsoft laid piles of money on the table and they arrived at the next best thing: Kinect support for Skyrim. You still play the game with a controller, but now you’ll be able to yell (literally) each shout without swapping it in a menu. Silly? Yes. Are you going to do it anyway? Probably! Read more…

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Cringe Worthy Kinect Star Wars Trailer

Posted by Tim Sheehy on Mar 21, 2012 in Star Wars, Videogames

While watching this trailer for Kinect Star Wars, a few choice words came to mind, but if I had to choose one, I think I’d just ask why. Of course, I think it’s pretty obvious why LucasArts and Microsoft have done this. They’ve said it themselves — they’re appealing to the lowest common denominator. Well, congratulations, mission accomplished. More embarrassing footage after the jump. Read more…

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Fus Roh Dah With Skyrim Kinected

Posted by Tim Sheehy on Feb 9, 2012 in Videogames

Back in December, YouTube user KinectFAAST showed off his Kinect-enabled Skyrim mod. Part of a larger series of mods in which he combines PC games with Microsoft Kinect functionality, the video made its rounds, eventually ending up on popular gaming blogs like Joystiq and Destructoid. Not too long after, KinectFAAST posted a follow-up showing off some of the enhancements he had made since his initial post. In addition to swapping through his favorites via simple voice commands, and simply interacting with the world, newer commands allow him to choose just how many potions he drinks, select weapon presets on the fly, determine the strength of his shouts by the word, and even use a bow and arrow with ease. Needless to say, it’s really impressive work. Be sure to check out more of his videos by visiting his YouTube channel, and let him know what you think by leaving a comment on each video.

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Kinect, a Hacker’s Wet Dream?

Posted by Tim Sheehy on Jan 6, 2011 in Tech, Videogames

Since Microsoft’s Kinect hit the market last November, the homebrew community has been hard at work modifying the technology for all sorts of interesting applications. Using open source drivers, developers have created everything from adult-oriented mini-games to musical instruments like a virtual midi drum kit. One such modification makes use of the motion tracking sensors to deliver a 3d shadow puppet show. I’m sure it wasn’t too complicated to devise, but it just goes to show how easily the technology can be adapted for uses outside the gaming environment Microsoft had in mind when creating it.

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